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AI Insights · Timothy · April 2024

Top 5 Real-Time Strategy Apps on Android in Costa Rica: Q1 2024

Discover the performance of the top 5 real-time strategy apps on Android in Costa Rica for Q1 2024, including weekly downloads, revenue, and active user trends.

Top 5 Real-Time Strategy Apps on Android in Costa Rica: Q1 2024

Throughout the first quarter of 2024, the top 5 real-time strategy applications on the Android platform in Costa Rica demonstrated varied performance in terms of downloads, revenue, and active users. Below, we delve into the details of each app's performance.

Clash Royale from Supercell saw a relatively steady weekly revenue, peaking at approximately $3.8K in the first week of January and maintaining around $2.7K to $3.2K through March. Weekly downloads fluctuated, with a notable peak of 4.6K in the second week of January and a dip to 2.3K in the fourth week. Active users were strong, starting at 300.7K and remaining stable around the 300K mark with minor fluctuations.

Epic War-Unlock Screws by K3GAMES experienced a modest but consistent revenue, starting at $87 and increasing to $232 by the end of March. Downloads showed a significant spike to 1.5K in late January but generally hovered around the lower hundreds. Active users began at 1.2K and saw a peak of 3K in early February before settling around 1.8K to 2.4K.

Warcraft Rumble from Blizzard Entertainment had a steady decline in weekly revenue, starting at $179 and dropping to $116 by the end of March. Downloads were minimal, ranging from 16 to 45 per week. However, active users showed consistent engagement, growing from 1.2K to a peak of 1.9K in early March before stabilizing around 1.7K.

Mob Control by VOODOO demonstrated stable revenue, fluctuating between $69 and $137 throughout the quarter. Downloads remained steady with minor peaks, such as 1.4K in the first week of January and 1.4K again in late March. Active users started at 6.5K and showed a gradual decline to around 3.7K by the end of the quarter.

TFT: Teamfight Tactics from Riot Games saw its revenue vary, peaking at $166 in the last week of March. Downloads remained low but consistent, with a notable increase to 77 in the final week of the quarter. Active users showed slight growth, starting at 993 and reaching 1.1K by the end of March.

These insights are derived from Sensor Tower's data. For more detailed analytics and trends, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024